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Humor & Entertainment
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Puzzles & Games
Digital Video Hacks
2005
0596009461
Game Testing All in One
2005
1592003737
The MEL Companion
2003
1584502754
Adobe Digital Video How-Tos. 100 Essential Techniques with Adobe Production Studio
2006
0321473817
iMovie 6 & iDVD
2006
B003R4ZK42
Beginner's Guide to DarkBASIC Game Programming
2002
1592000096
Reason 3 For Windows and Mac
2003
321269179
Distributed Multimedia Database Technologies Supported by MPEG-7 and MPEG-21
2003
0849318548
Absolute Beginner's Guide to Microsoft Windows XP Media Center
2002
0789730030
Statistics Hacks
2004
0596101643
Halo2 Hacks
2004
0596100590
AI Game Development. Synthetic Creatures with Learning and Reactive Behaviors
2003
1592730043
Secrets of the PlayStation Portable
0
0321464362
Java 1.4 Game Programming
2003
1556229631
Macromedia Flash Enabled. Flash Design and Development for Devices
2002
735711771
Jerry Hofmann on Final Cut Pro 4
2005
735712816
Practical Java Game Programming
2003
1584503262
Creating Games in C++(c) A Step-by-Step Guide
0
0735714347
Chris Crawford on Game Design
2006
0131460994
Awesome 3d Game Development(c) No Programming Required
2006
1584503254
Killer Game Programming in Java
2006
0596007302
DirectX 9 Audio Exposed(c) Interactive Audio Development
2006
1556222882
After Effects On the Spot[c] Time-Saving Tips and Shortcuts from the Pros
2006
1578202396
How to Listen to Modern Music Without Earplugs
1999
0920151310
3D Game Programming All in One
2006
159200136X
Real-Time Shader Programming(c) Covering Directx 9. 0
2005
1558608532
Creating Emotion in Games. The Craft and Art of Emotioneering
2003
1592730078
Game Design Workshop. Designing, Prototyping, and Playtesting Games
2003
1578202221
Secrets of the Game Business
2005
1584502827
Game Coding Complete
2003
1932111751
Innovation Games(c) Creating Breakthrough Products Through Collaborative Play
2006
0321437292
Introduction to 3D Game Engine Design Using DirectX 9 and C#
2005
1590590813
Game Character Development with Maya
2004
073571438X
Game Design Foundations
2003
1556229739
PSP Hacks
2006
0596101430
Retro Gaming Hacks
2003
0596009178
Focus on Curves and Surfaces
2003
159200007X
Focus On Photon Mapping
2005
1592000088
Fundamentals of Audio and Video Programming for Games
2003
073561945X
Game Development with ActionScript
2004
1592001106
Sams Teach Yourself Game Programming in 24 Hours
2002
067232461X
Developing Online Games. An Insiders Guide
2003
1592730000
Macromedia Flash MX 2004 Game Programming
2004
1592000363
Elementary Game Programming and Simulators Using Jamagic
2002
1584502614
iMovie HD & iDVD 5. The Missing Manual
2005
0596100337
Andrew Rollings and Ernest Adams on Game Design
2003
1592730019
Game Design Theory and Practice
2005
1556229127
Game Development Business and Legal Guide
2003
1592000428
Macromedia Studio MX Bible
2003
0764525239
Avid Xpress Pro Power.
2003
1592001513
Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours
2002
0672324288
Macromedia Flash Communication Server MX
2002
0735713332
Macromedia Flash MX. Training from the Source
2002
0201794829
Sams Teach Yourself Flash MX ActionScript in 24 Hours
2002
0672323850
Show 1-54/54
OpenSSH: A Survival Guide for Secure Shell Handling (Version 1.0)
Step 3.2 Use PuTTY / plink as a Command Line Replacement for telnet / rlogin
Step 4.4 How to Generate a Key Using PuTTY
Step 6.2 Using Port Forwarding Within PuTTY to Read Your E-mail Securely
Step 6.3 X11 Forwarding
Appendix - Sample sshd_config File
Inside Network Security Assessment: Guarding Your IT Infrastructure
Process for Assessing Risk
Risk Terminology
Who Are the Attackers?
A Brief History of Security Tools
Ranking Your Findings
Lotus Notes Developers Toolbox: Tips for Rapid and Successful Deployment
Links to developerWorks
An Introduction to LotusScript
Operators
How to Enforce Consistent ACL Settings Across Replicas
Appendix B. IBM® Lotus® Notes® and Domino®Whats Next?
Ruby Cookbook (Cookbooks (OReilly))
Comparing Floating-Point Numbers
Refactoring the View into Partial Snippets of Views
Benchmarking Competing Solutions
Requiring a Specific Version of a Gem
Allowing Input Editing with Readline
Quartz Job Scheduling Framework: Building Open Source Enterprise Applications
Job scheduling Versus Workflow
Why RMI with Quartz?
If I Have J2EE, Why Do I Need Quartz?
The Main Quartz Properties
Configuring JobStoreCMT
Digital Character Animation 3 (No. 3)
Surface Types
Animation Interfaces
Animating Walks
Adding Personality to a Walk
Conclusion
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