Table of content


   
  Table of Contents
From Java to C#: A Developer's Guide
By Heng Ngee Mok
 
Publisher : Addison Wesley
Pub Date : January 17, 2003
ISBN : 0-321-13622-5
Pages : 464


    Copyright
    About the author
    Preface
    Introduction
      Targeted audience
      Software prerequisites
      What this book covers
      Typographic conventions used
      Codes
      Errata discoveries
      Trademarks
      Structure of the book
    Acknowledgments
    Part 1.  Introducing .NET and C#
      Chapter 1.  Introducing .NET
      Section 1.1.  Evolution: from COM to .NET
      Section 1.2.  What exactly is .NET?
      Section 1.3.  Multiple .NET programming languages and VS.NET
      Section 1.4.  Intermediate language
      Section 1.5.  The .NET Common Language Runtime
      Section 1.6.  Competing in parallel with Java technologies
      Section 1.7.  Common language infrastructure
      Section 1.8.  Other .NET- related technologies
      Section 1.9.  Unsafe codes and real time programs
      Section 1.10.  Porting .NET to other operating systems
      Chapter 2.  Introducing C#
      Section 2.1.  Potent combo of Java and C++
      Chapter 3.  JUMP to .NET and J#
      Section 3.1.  Java Language Conversion Assistant
      Section 3.2.  The J# language
      Chapter 4.  Hello C#!
      Section 4.1.  How to compile and run the code examples in this book
      Section 4.2.  Some .NET specifics
      Section 4.3.  Disassembling an assembly file
    Part 2.  Classes, methods and other OO stuff
      Chapter 5.  Getting started
      Section 5.1.  Basic class structure
      Section 5.2.  Basic console I/O
      Section 5.3.  C# namespaces (Java packages)
      Chapter 6.  Class issues
      Section 6.1.  Class modifiers
      Section 6.2.  Class members
      Section 6.3.  Creating an object with the new operator
      Section 6.4.  Looking at System.Object
      Section 6.5.  Class inheritance
      Section 6.6.  Implementing interfaces
      Section 6.7.  Sealed classes (Java final classes)
      Section 6.8.  Abstract classes
      Section 6.9.  Nested classes (Java inner classes)
      Chapter 7.  Method issues
      Section 7.1.  Method modifiers
      Section 7.2.  Method basics
      Section 7.3.  Instance constructors
      Section 7.4.  Static constructors (Java static initializers)
      Section 7.5.  Destructors
      Section 7.6.  Constructor initializers and constructor chaining
      Section 7.7.  Method overloading
      Section 7.8.  Passing variable numbers of parameters into C# methods
      Section 7.9.  Abstract methods
      Section 7.10.  Method overriding using the virtual and override Modifiers
      Section 7.11.  Method hiding with the new keyword
      Section 7.12.  Static methods
      Section 7.13.  Sealed methods (Java final methods)
      Chapter 8.  Miscellaneous issues
      Section 8.1.  Access modifiers
      Section 8.2.  Static members
      Section 8.3.  C# constants and read-only fields (Java final variables )
      Section 8.4.  Volatile fields
    Part 3.  Types, operators, and flow control
      Chapter 9.  C# types
      Section 9.1.  Pointer types
      Section 9.2.  Reference types
      Section 9.3.  Value types
      Section 9.4.  Unsigned types in C#
      Section 9.5.  The decimal type
      Section 9.6.  The char type
      Section 9.7.  The string type and string literals
      Section 9.8.  All types are objects
      Section 9.9.  Casting for reference types
      Section 9.10.  Casting for value types
      Section 9.11.  Common typing with other .NET languages
      Chapter 10.  C# operators
      Section 10.1.  Operators and their precedence in C#
      Section 10.2.  Operator overloading
      Section 10.3.  typeof operator
      Section 10.4.  checked and unchecked operators and statements
      Section 10.5.  The == operator
      Section 10.6.  The is operator (Java's instanceof operator)
      Section 10.7.  The as operator
      Chapter 11.  Iteration and flow control
      Section 11.1.  Looping with the while , do , for , continue and break keywords
      Section 11.2.  Conditional statements using the if and else keywords
      Section 11.3.  Looping with the foreach keyword
      Section 11.4.  Conditional statements with the switch and case keywords
      Section 11.5.  Flow control with the break and continue keywords
      Section 11.6.  Flow control with the goto keyword
    Part 4.  Core topics
      Chapter 12.  Arrays
      Section 12.1.  One-dimensional arrays
      Section 12.2.  Multi-dimensional arrays: rectangular arrays
      Section 12.3.  Multi-dimensional arrays: jagged arrays
      Section 12.4.  Mixing jagged and rectangular arrays
      Section 12.5.  Using the System.Array class
      Chapter 13.  Exception handling
      Section 13.1.  Exception examples
      Section 13.2.  C# exception hierarchy
      Section 13.3.  Examining System.Exception
      Section 13.4.  Inner exceptions
      Section 13.5.  Catching generic exceptions
      Chapter 14.  C# delegates
      Section 14.1.  What are delegates?
      Section 14.2.  A first delegate example
      Section 14.3.  Combining delegates
      Section 14.4.  Removing delegates
      Section 14.5.  Exception throwing in delegates
      Section 14.6.  Passing method parameters by reference in delegates
      Chapter 15.  C# events
      Section 15.1.  Generic event model
      Section 15.2.  What are C# events?
      Section 15.3.  A full example
      Section 15.4.  Another full example
      Chapter 16.  Reflection and dynamic method invocation
      Section 16.1.  Retrieving the type of an instance
      Section 16.2.  Retrieving the type from a name of a class
      Section 16.3.  Retrieving methods from a type
      Section 16.4.  Retrieving modules from an assembly
      Section 16.5.  Dynamically invoking methods in late bound objects
      Section 16.6.  Creating new types during runtime
      Chapter 17.  Multi-threaded programming
      Section 17.1.  Multi-threading
      Section 17.2.  Thread states and multi-threading in C#
      Section 17.3.  Thread synchronization
      Section 17.4.  Threading guidelines
      Chapter 18.  File I/O
      Section 18.1.  Copying, moving, and deleting files
      Section 18.2.  Copying, moving, and deleting directories
      Section 18.3.  Reading from or writing to a binary file
      Section 18.4.  Reading from and writing to text files
      Chapter 19.  C# collection classes
      Section 19.1.  ArrayList
      Section 19.2.  BitArray
      Section 19.3.  Hashtable
      Section 19.4.  Queue
      Section 19.5.  SortedList
      Section 19.6.  Stack
    Part 5.  Convenience features
      Chapter 20.  C# properties
      Section 20.1.  Properties as a replacement for accessor and mutator methods
      Section 20.2.  Having only either the get or set section
      Section 20.3.  Inheritance of properties
      Chapter 21.  C# indexes
      Section 21.1.  Overloading indexers
      Section 21.2.  Wrong use of indexers
      Chapter 22.  Operator overloading
      Section 22.1.  Explaining operator overloading
      Section 22.2.  Operator overloading proper
      Section 22.3.  Another example of operator overloading
      Chapter 23.  User -defined conversions/casts
      Section 23.1.  The implicit and explicit keywords
      Section 23.2.  Syntax of user-defined conversion method declarations
    Part 6.  C#-specific features
      Chapter 24.  C# preprocessor directives
      Section 24.1.  Conditional compilation With #define , #undef , #if and #endif
      Section 24.2.  #else and #elif
      Section 24.3.  The /define compiler option and #undef
      Section 24.4.  #warning and #error
      Section 24.5.  #region and #endregion
      Chapter 25.  Using enums
      Section 25.1.  Specifying different int values for enum elements
      Chapter 26.  C# structures
      Section 26.1.  First look at structs
      Section 26.2.  Differences between a struct and a class
      Section 26.3.  Why use a struct?
      Chapter 27.  C# attributes
      Section 27.1.  First look at attributes
      Section 27.2.  Standard attributes
      Chapter 28.  Writing custom attributes
      Section 28.1.  An attribute class
      Section 28.2.  Another custom attribute example
      Section 28.3.  Naming attribute classes and attribute specifications
      Section 28.4.  Custom attributes in depth
      Section 28.5.  The AttributeUsage attribute
      Chapter 29.  Writing unsafe codes
      Section 29.1.  Definitions
      Section 29.2.  Comparing Java and C#/.NET
      Section 29.3.  Introducing pointers
      Section 29.4.  Using the unsafe keyword
      Section 29.5.  Declaring pointers
      Section 29.6.  Using the & address-of operator
      Section 29.7.  Using the * Indirection operator
      Section 29.8.  Passing pointers to methods
      Section 29.9.  Using the -> member access operator
      Section 29.10.  Using the sizeof operator
      Section 29.11.  Pointer casting
      Section 29.12.  Pointer arithmetic
      Section 29.13.  Using the fixed keyword
      Section 29.14.  A further example
    Part 7.  Appendices
      Appendix A.  Keywords in C#
      Appendix B.  Comparing Java and C# keywords
      Appendix C.  C# coding conventions
      Section C.1.  General naming conventions
      Section C.2.  Naming C# events
      Section C.3.  Naming C# enums
      Section C.4.  Naming C# interfaces
      Section C.5.  Naming C# properties
      Section C.6.  Naming namespaces
      Section C.7.  Language interoperability issues
      Appendix D.  XML documentation
      Appendix E.  C# command line tools
      Appendix F.  About .NET assemblies
      Section F.1.  What is an assembly?
      Section F.2.  Shared assemblies and the GAC
      Section F.3.  What is DLL hell?
      Section F.4.  Creating DLL assemblies using csc.exe
      Section F.5.  Compiling to modules
      Section F.6.  Referencing an external module during compilation of an assembly
      Appendix G.  Abbreviations used in this book


From Java to C#. A Developers Guide
From Java to C#: A Developers Guide
ISBN: 0321136225
EAN: 2147483647
Year: 2003
Pages: 221
Authors: Heng Ngee Mok

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