Conclusion


Well, we're one chapter in, and at this point, there is no video game in sight. That's okay, though; making games isn't a simple process, and we have some more ground to cover before we're shooting down alien invaders from Mars. We've covered a lot so far, though. You should be familiar with the authoring tool and have a basic understanding of Flash movies and how to make them. With just a little more practice and investigation, you could be creating fantastic movies and animated sequences with the tools you are now familiar with. But because you're reading this book, I infer that is not your intention . Instead, you are like me; you want to program video games. And, of course, to program, we need a programming language. Fortunately, Flash gives us one, and its name is ActionScript.




Macromedia Flash MX 2004 Game Programming
Macromedia Flash MX 2004 Game Programming (Premier Press Game Development)
ISBN: 1592000363
EAN: 2147483647
Year: 2004
Pages: 161

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