Index_R


R

radians, trigonometry, 440 “446
real-time programming. See timelines
recursion functions, 535
base cases, 539 “540
factorials, 535 “537, 540
performance, 540 “541
powers, 537 “540
tail recursion, 540
Tic Tac Toe , 562 “573
reference variables
arrays, 191
functions, 106
overview, 101 “102
parent, 104 “106
root, 102 “103
this, 103 “104
referencing
clips
arrays, 208 “209
self referencing, 103 “104
instances
object arrays, 208 “209
timelines
arrays, 209
instances, 102 “103
refreshing frames , 428 “430
registering event handlers, 290
relative distance
collision detection, 435 “437
objects, 435 “437
removeListener function, 285 “286, 290
removeListener property, 295 “296
removing clips, 136
Replace, troubleshooting, 52
reports , syntax errors, 35 “36
reserved words. See keywords
resetting
Blow 'Em Up , 467 “468
Critter Attack , 352 “353
Match 'Em Up , 222 “223
Mouse Chaser , 120 “121
return values (functions)
built-in, 86
user -defined, 91 “92
reverse function, 192 “193
right angles, 431
right triangles , 430 “437
hypoteneuse, 431
legs, 431
Pythagorean Theorem, 432 “437
right angles, 431
rigid body dynamics, 590 “591
root reference variable, 102 “103
rotating
clips, 101
instances, 15 “16
objects
Blow 'Em Up , 459 “460, 468, 470 “471, 475, 479, 485 “486
trigonometry, 440 “446, 448 “449
rotation property, 101
rotation property, 101
run-time, classes, 527 “530



Macromedia Flash MX 2004 Game Programming
Macromedia Flash MX 2004 Game Programming (Premier Press Game Development)
ISBN: 1592000363
EAN: 2147483647
Year: 2004
Pages: 161

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