Summary


As scenes become more complex, the name of the game is organization. You can organize objects within the scene in several ways, including grouping, linking, and building hierarchies.

In this chapter, you've done the following:

  • Grouped objects using the Group menu and learned to work with groups

  • Learned about parent, child, and root relationships

  • Created a hierarchy of objects using the Link and Unlink features

  • Viewed links in the viewport

  • Learned how to create and use dummy objects

In the next chapter, you learn how to use an interface that helps as you organize scenes of objects-the Schematic View window.




3ds Max 9 Bible
3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383

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