Selecting objects enables you to work with them, and Max includes many different ways to select objects. In this chapter, you've done the following:
Learned how to use selection filters
Selected objects with the Edit menu by Name, Color, and Region
Selected multiple objects and used a named selection set to find the set easily
Selected objects using other interfaces
Accessed the Object Properties dialog box to set Display and Rendering settings for an object
Learned how to hide and freeze objects
Separated objects using layers
Now that you've learned how to select objects, you're ready to move them about using the transform tools, which are covered in the next chapter.