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Part II: Working with Objects
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Chapter List
Chapter 6: Creating and Editing Primitive Objects
Chapter 7: Selecting Objects, Setting Object Properties, and Using Layers
Chapter 8: Transforming Objects-Translate, Rotate, and Scale
Chapter 9: Cloning Objects and Creating Object Arrays
Chapter 10: Grouping and Linking Objects
Chapter 11: Working with the Schematic View
Chapter 12: Introducing Modifiers and Using the Modifier Stack
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3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383
Authors:
Kelly L. Murdock
BUY ON AMAZON
Image Processing with LabVIEW and IMAQ Vision
Frame Grabbing
Frequency Filtering
Morphology Functions
Pixel Value Analysis
Quantitative Analysis
Managing Enterprise Systems with the Windows Script Host
Regular Expressions
Application Automation
Internet Applications
Messaging Operations
Internet Information Server
Competency-Based Human Resource Management
Why a Focus on Jobs Is Not Enough
Competency-Based Employee Recruitment and Selection
Competency-Based Employee Training
The Transformation to Competency-Based HR Management
Appendix B Further Suggestions on Employee Development
Junos Cookbook (Cookbooks (OReilly))
Router Interfaces
Using APS to Protect Against SONET Circuit Failures
Creating Static Routes
Making Sure a Routing Policy Is Functioning Properly
Authenticating BGP Peers
The Lean Six Sigma Pocket Toolbook. A Quick Reference Guide to Nearly 100 Tools for Improving Process Quality, Speed, and Complexity
Working with Ideas
Variation Analysis
Identifying and Verifying Causes
Complexity Value Stream Mapping and Complexity Analysis
Selecting and Testing Solutions
Extending and Embedding PHP
Summary
PHP Streams Below the Surface
Implementing a Wrapper
Setting Up a Host Environment
Summary
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