Page Down keyboard shortcut, 250
Page Up keyboard shortcut, 250
Paint Deformation rollout, 391, 396
paint material, 550-552
Paint 'n' Ink material, 5
Paint Selection Brush, 126, 175
Paint Selection Region tool, 175-176
painting
deformation, 391-393
light, 680
Pan to Added Nodes preference, 268
panning view, 43
Panorama Exporter tool, 1015-1016
parameter animation, 781
parameter animation keys, 694-695
Parameter Collector, 735-738
parameter controllers
Barycentric Morph, 771
Block, 772-773
Boolean, 768
Color RGB, 770-771
Cubic Morph, 771
Inverse Kinematics, 774
Limit, 768
List, 768-769
Master Point, 774-775
On/Off, 769
overview, 767
Waveform, 769-770
Parameter Editor, 735
Parameter pane, 855
Parameter Type drop-down list, 739
Parameter Wiring dialog box, 732-734
parameter-based modeling, 163
parameters
camera, 636-643
custom animation, 738-739
light. See lighting
wired, 732-735
Parameters button, 697-698
Parameters rollout, 147, 152, 324, 327, 451, 835
Parametric Deformer modifiers, 283-299
Parametric deformers, 280
parametric objects, 305
parent, 246-247
Parent Coordinate System, 202
parent objects, 246
PArray emitter, 873
PArray particle system, 834, 850-852
PArray system, 835
Particle Age map, 575, 853
Particle Bounce section, 878
Particle Flow
debugging test actions, 862
helpers, 860-862
overview, 854
Particle View window, 855
special effects using, 852-865
Standard Flow, 856
wiring events, 860
working with actions, 856-859
Particle Flow Source icon, 855, 856
Particle Generation rollout, 839-840
Particle MBlur map, 575-576, 853
Particle Motion Blur Parameters rollout, 575
Particle Motion section, 875
Particle Spawn rollout, 848-849
particle systems. See also Particle Flow
Blizzard, 850
combining Space Warps with, 887-890
creation of, 834-835
maps, 853-854
overview, 833-834
PArray, 850-852
PCloud, 852
Spray and Snow particle systems, 835-838
Super Spray particle system, 838-849
Particle Type rollout, 840-844, 851
Particle View window, 854, 855
particles, 833
Paste command, 274, 600, 614
Paste Instance command, 274
pasting joints, 937
pasting time, 799
patch and element subobjects, 421-424
Patch Grid Parameters rollout, 410
patch grids, 409-411
patch objects, 425-430
Patch Select modifier, 425
PatchDeform modifier, 447, 728-730
patches, 411-425
Patches model type, 306
Patch/Spline editing, 280, 352
Patch/Spline Editing submenu, 425
Path Commands rollout, 475
Path constraint, 745-746
Path Follow behavior, 992
Path Follow Space Warp, 874-875
PathDeform modifier, 447, 730
PBomb Space Warp, 873-874
PCloud particle system, 834, 852
PCloud system, 835
PDynaFlect Space Warp, 878-879
Pelt mapping, 607-611
pelts, 607
Performance menu, 909
Periodic Variation parameters, 869
Perlin Marble map, 576
Perlin Marble Parameters rollout, 576
Perpendicular snap point, 217
persistence, 34
persistent dialog boxes, 34
perspective view, 40
Phong shader, 528
Photometric Light colors, 660
photometric lights, 650-651, 659-660
photons, 1070-1073
Photoshop, 536-537, 1103-1105
Photoshop Texture recipes, 536
Physical Properties section, 878
Physical Qualities rollout, 553
physics-based motion. See reactor
Physique character studio shortcuts, 1209
Pick Coordinate System, 202
Pick from Object menu command, 514
Pick Operand rollout, 455
Pick Texture drop-down list, 597, 599
Pivot Point Center mode, 203
pivot points, 207-209
Pixel Aspect ratio, 1004
Place Highlight feature, 652-653
Planar hair texture, 536
Plane Angle helper, 734
Plane objects, 903, 906
Plane-shaped gizmo, 286
Planet islands texture, 537
Planet map, 576
plasma cloud texture, 537
Plate Match/MAX R2 filter, 1008
Platonic solids, 148
Playback Type section, 710
plug-in program files, 1178
plug-ins
AfterBurn plug-in demo, 1180-1181
installation, 1178
locating, 1181-1182
management of, 1179-1180
overview, 1177
scripted, 1153
viewing installed, 1178-1179
http://www.Pluginz.com, 1181
plus sign (+), 69, 793
Point Cache 2 modifier, 1185
Point Cache modifier, 710
Point NURBS snap point, 218
Point3 controllers, 751
Point-to-Point constraint, 913
Poly objects
Border subobjects, 380-382
Edge subobjects, 378-380
Edit Geometry rollout, 367-374
Editable Poly subobject modes, 364
overview, 361-362
Polygon and Element subobjects, 382-386
surface properties, 386-388
Vertex subobjects, 375-378
Polygon Count, 62
Polygon Properties rollout, 387
Polygon subobject mode, 364
polygons, 155
Polys model type, 306
POmniFlect Space Warp, 879-880
Ponytail links, 975
pop-up quadmenu, 218, 307
Portable License Utility, 1193-1194
Pose Mode, 981-983
Position constraint, 746-757
Position controllers, 751
Position List rollout, 752
Position track controllers
Audio, 756
Bézier, 756-757
Linear, 757
Motion Capture, 759-760
Motion Clip Slave, 758
Noise, 758
overview, 756
Position XYZ, 767
Quaternion (TCB), 760-762
Reaction, 762-764
Spring, 764-766
positioning elements, 1108
Position/Rotation/Scale Transform controller, 754-755
post-production
completing with Video Post interface, 1115-1118
external compositing packages, 1103-1111
Render Elements, 1111-1113
post-render scripts, 1006
Posture Mode, 981-983
Precomputed mode, 918, 919
Preference Settings dialog box
Animation panel, 702-703
Inverse Kinematics panel, 940-941
MAXScript, 1152
mental ray, 1064
Rendering panel, 1009-1010
preferences
Files panel, 128
gamma, 133-134
general, 125-127
Preferences menu command, 602
Preferences section, 268
Premiere, 1105-1106
Premultiplied Alphas, 568
pre-render scripts, 1006
pre-rendered images, 584
pre-rendered textures, 615-619
Preset panel, 84
Preset Type drop-down list, 572
presets, 493-494
Preview & Animation rollout, 895
Preview window, 908-909
previews, 711-713
primitive maintenance modifiers
Edit Mesh modifier, 397
Edit Poly modifier, 397-398
Primitive Object Creation methods, 145-147
primitive objects
architecture, 165-168
creating, 139-149
types of, 149-164
primitives, 139
Primitives model type, 306
Print Size Wizard, 1016-1017
ProBoolean, 450, 479-480, 1184
ProCutter, 450, 481, 1184
program flow, 1156-1157
Project Folder, 1186
projection gizmo, 608
Projection Mapping section, 616
projection maps, 561
Projection modifier, 619-620
projector maps, 667-669
Prompt Line control, 32
Prompts menu command, 102
properties
cloth, 920-921
display, 181-183
Dynamics rollout, 918
hair, 486-490
MAXScript, 1155
object, 180-184
reactor Collections object, 898-900
surface, 386-388
Property Editor, 898
proxy texture maps, 105
PRS Parameters rollout, 698
Pseudo Alpha compositor, 1126
Pseudo Color Exposure Control, 1020
P-type deflectors, 877
puffing, 840
Pumice stone texture, 537
Push modifier, 293
Push Space Warp, 870-871
Put to Library menu command, 514