game graphics
channels, 613-615
normal maps, 619-622
overview, 613
texture baking, 615-619
vertex colors, 622-626
gamma preferences, 133-134
Garment Maker, 496-498
General Parameters rollout, 486, 650, 655-656
general preferences, 125-127
General section, 1124
General Settings rollout, 616
general shortcuts, 1209
Generation Parameters section, 401
Geometric/Deformable Space Warps
Bomb, 884-886
Conform, 883-884
FFD (Box) and FFD (Cyl), 881-883
overview, 880-881
Geometry Material ID, 488
geometry objects, 498-499
Get from Provider menu command, 104
Get Path buttons, 468
Get Shape buttons, 468
getVar command, 1150
ghosting, 701
GI (Global Illumination), 672, 1070, 1072-1074
Gimbal Coordinate System, 202
gizmo icons, 902
gizmo parameters, 1024
Gizmo Parameters rollout, 886, 965
gizmo subobjects, 278
Gizmos panel, 199
Gizmos rollout, 965
global advanced lighting settings, 683
Global Illumination (GI), 672, 1070, 1072-1074
Global Lens Effects Parameters, 1035-1037
Global Lighting, 647, 1019
Global Parameters rollout, 1053-1057
Global Ray Antialiaser group, 1055
Global SuperSampling, 1008
Global Tracks track, 772
Glossiness material property, 586
Glow, 1132
Glow Element rollout, 1037-1041
Goto Time command, 696
Gradient map, 569-570, 580
Gradient Parameters rollout, 569
Gradient Ramp map, 570-571
Gradient Ramp Parameters rollout, 570
Gradient Type drop-down, 571
Graph Editors, 22
Graph Editors menu options, 253-254
graphics. See game graphics
graphics cards, 1188
Gravity Space Warp, 875
grayscale images, 488, 561
Grid Coordinate System, 202
Grid Lines snap point, 217
Grid Nudge Distance, 129
Grid Points snap point, 217
grids
Auto grid, 215
creating and activating new, 214-215
Home Grid, 214
patch, 409-411
Group drop-down list, 107, 112
groups
attaching and detaching objects, 242
creating, 241
opening and closing, 242
ungrouping objects, 242
Grow Time, 158
Guide Hairs control, 490
Guides subobject mode, 491