Background Animations technique, 969
Background Image section, 267
backgrounds
rendered environments, 1018
Video Post, 1134-1135
for viewports, 63-66
backing up files, 74
Bake Selected Vertices, 959, 962
Baked Material rollout, 617-618
baking
animation keys, 709-711
texture, 615-619
Barycentric Morph controller, 751, 771
Base Objects, 266, 271-272, 450
Base to Pivot parameter, 151
Base/Apex method, 153, 161
Basic Material Extensions, 550, 1062
Basic Parameters rollout, 548-549, 684, 838-839, 852, 1058
batch rendering, 1077-1079
behaviors, 992-993
Bend Links rollout, 980-981
Bevel Deformation, 474-475
Bézier controller, 756-757
Bézier Corner control point, 471
Bézier Corner type vertex, 339-340
Bézier Smooth control point, 471
Bézier type vertex, 339-340
Bind button, 937-938
Bind to Space Warp button, 867-868
binding skin to skeleton. See Skin modifiers
.bip file extension, 989
biped animations. See also Character Studio
attaching skin to a biped (tutorial), 956-957
copying mixed animation to, 826-827
saving, 821-822
Biped Apps rollout, 823
Biped character studio shortcuts, 1208
Biped rollout, 975-978, 987, 989
Biped technique, 969
Biped toolbar, 791-792
Bitmap Parameters rollout, 567
Bitmap Proxy, 1185
Bitmap/Photometric Path Editor utility, 591
bitmaps
Color Modifier maps, 581-582
Compositor maps, 579-581
Disp Approx and Displace Mesh modifiers, 557-559
Instance Duplicate Maps utility, 591-592
Map Path utility, 591
Maps rollout, 585-590
Material/Map Browser, 562-585
miscellaneous, 582-585
overview, 561-562
textures, 104
three-dimensional maps, 572-579
two-dimensional maps, 562-572
Blackman filter, 1007
Blend Basic Parameters rollout, 542
Blend Element Parameters rollout, 1113
Blend filter, 1007
Blend material, 542-543
Blinn shader, 526-528
Blizzard particle system, 834, 850
BlobMesh objects, 450, 460-462
Block controller, 772-773
Blur render effect, 1047-1048
Blur Type tabbed panel, 1047
BoboLand, 1181
body
editing, 11-12
mirroring, 9-10
Bomb Space Warp, 884-886
Bone Edit Mode, 931
Bone Parameters rollout, 929, 933
bone systems, 927-934. See also Skin modifiers
Bone Tools menu command, 931
Bone Tools palette, 932
Bone Tools panel, 933
Bone Tools section, 932
Bones IK Chain, 928
Bookmark drop-down list, 256
Boolean compound object, 479
Boolean controller, 768
Boolean Intersection, 278
Boolean object type, 450
Boolean operations, 278
Border subobject mode, 378
Border subobjects, 380-382
Bounding Box snap point, 217
Brightness and Contrast render effect, 1048
Brightness/Contrast control, 538
Browse menu command, 104
Brush Preset Manager, 393
Brush Presets toolbar, 24, 393
Brushed metal texture, 537
brushes, 394-395
Bubble Motion rollout, 848
Bulge Angle Deformer, 965
bump map, 561, 1058
Bump Map Effect, 584, 1060
Bump material property, 587
Burlap sack texture, 537
buttons, 33