This chapter covered the basics of producing output using the Render Scene dialog box. Although rendering a scene can take a long time to complete, Max includes many settings that can speed up the process and helpful tools such as the Rendered Frame Window and the RAM Player.
In this chapter, you accomplished the following:
Working with the ActiveShade window
Discovering how to control the various render parameters
Configuring the global rendering preferences
Learning about the command-line rendering interface
Creating VUE files
Using the Rendered Frame Window and the RAM Player
Understanding the different render types
Exploring the Panoramic Exporter and Print Size Wizard tools
Using the Environment panel to change the background color and image
Learning how exposure controls can work
The next chapter covers atmospheric effects such as fog and fire, along with the various render effects.