Summary


Space Warps are useful for adding forces and effects to objects in the scene. Max has several different types of Space Warps, and most of them can be applied only to certain object types. In this chapter, you learned the following:

  • How to create Space Warps

  • How to bind Space Warps to objects

  • How to use all the various Space Warps in several subcategories

  • How to combine Space Warps with particle systems to shatter glass and explode a planet

You can have Max dynamically compute all the animation frames in a scene using the physics-based reactor engine, which is covered in the next chapter.




3ds Max 9 Bible
3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383

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