This chapter presented particle systems and showed how you can use them. The chapter also took a close look at each system, including Spray, Snow, Super Spray, Blizzard, PArray, PCloud, and Particle Flow. This chapter covered these topics:
Learning about the various particle systems
Creating a particle system for producing rain and snow
Using the Super Spray particle system
Working with MetaParticles
Specifying an object to use as a particle and an object to use as an emitter
Using the PArray and PCloud particle systems
Using the Particle Age and Particle MBlur maps on particles
Controlling and programming the flow of particles with the Particle Flow window
The next chapter explains working with Space Warps to add forces to a scene. These forces can be used to control the motion of objects in the scene.