Using the PCloud Particle System


The PCloud particle system keeps all emitted particles within a selected volume. This volume can be a box, sphere, cylinder, or a selected object. The emitter icon is shaped as the selected volume. This particle system includes the same rollouts as the Super Spray system, with some subtle differences.

The options on the Basic Parameters rollout are unique to this system. This system can use a separate mesh object as an emitter. To select this emitter object, click the Pick Object button and select the object to use. Other options include Box, Sphere, and Cylinder Emitter. For these emitters, the Rad/Len, Width, and Height values are active for defining its dimensions.

In addition to these differences in the Basic Parameters rollout, several Particle Motion options in the Particle Generation rollout are different for the PCloud system as well. Particle Motion can be set to a random direction, a specified vector, or in the direction of a reference object's Z-axis.

The only two presets for this particle system in the Load/Save Presets rollout are Cloud/Smoke and Default.




3ds Max 9 Bible
3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383

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