Using the Track View, you have access to all the keys, parameters, and objects in a scene in one convenient location. Different features are available in the different layouts. In this chapter, you accomplished the following:
Learned the Track View interface elements
Learned about the different Track View layouts, including the Curve Editor, Dope Sheet, and Track Bar
Discovered how to work with keys, times, and ranges
Controlled and adjusted function curves
Selected specific tracks using the Filter dialog box
Assigned controllers
Explored the different out-of-range types
Added notes to a track
Synchronized animation to a sound track
The next chapter shows how the Motion Mixer can be used to create new animation sequences by combining existing animations.