Using Map Instances


Using the same bitmap for many different map channels is common. For example, you may use the same bitmap for the Diffuse and Bump map channels. If a file includes the same bitmaps over and over, the file size can increase, and replacing a bitmap when you make changes can become difficult. This potential problem can be fixed easily by making the maps into instances instead of copies. If you have an existing Max file, you can use the Instance Duplicate Maps utility to find all the common maps and make them instances automatically.

Access this utility from the Utilities menu in the Material Editor or from the Utilities panel. Both commands open the same dialog box, shown in Figure 23.36. From this dialog box, you can select which maps to make instances or click Instance All to consolidate all the found maps into instances.

image from book
Figure 23.36: The Instance Duplicate Maps dialog box lets you consolidate maps into a single instance




3ds Max 9 Bible
3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383

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