Summary


This chapter presented the Standard material and gave you a chance to create some simple original materials. In this chapter, you did the following:

  • Learned about various material types

  • Discovered and learned to use the various material parameters

  • Discovered the basics of using standard materials

  • Learned how to use the various shaders

  • Explored the other Material rollouts

  • Learned how to create materials using external tools such as Photoshop and a digital camera

This chapter should have been enough to whet your appetite for materials, and yet it really covered only one material-the Standard material. Many other materials are available, and we dive into those in the next chapter.




3ds Max 9 Bible
3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383

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