Materials can add much to the realism of your models. Learning to use the Material Editor, the Material/ Map Browser, and the Material/Map Navigator enables you to work with materials. This chapter covered the following topics:
Understanding various material properties
Working with the Material Editor buttons and sample slots
Using the Material/Map Browser and material libraries
Using the Material/Map Navigator to view submaterials
The next chapter delves more into the topic of material, including all the simple material types.