VR-1 did try, adding the occasional new units and some campaigns that varied the rules a bit. Unfortunately, it just wasn't enough; the new units were just minor variations on existing units, and the rule variants didn't go far enough. There just wasn't enough new about the game on an ongoing basis, and that is the death knell for massively multiplayer online games (MMOGs). Supposedly, UltraCorps Version 2.0 was in development at the time the game was scotched. It might have been interesting to see what changes were planned. For the other reasons in this article, a new version probably would not have saved the game, but it would have been nice to try. |