KEY TOPICS
Sometime from one to six months after launch, the live development team will take over responsibility for the game from the development team proper. By this time, the game should be stable, the initial crush of subscribers absorbed, and the intake of new subscribers settled out to a low, but consistent, level. The live development team should have a relatively calm environment in which to begin its work. And there is a lot of work to be done. The overall responsibilities of the live development team are three-fold :
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