1991


  • BSX MUDs are developed by Bram Stolk.

  • LambdaMOO opens officially ”however, there have already been several hundred regular players. That same year, it acquires tools such as site tracking, blacklists , and review boards for user building.

  • PernMUSH is founded.

  • Howard Rheingold's Virtual Reality is published.

  • Multiplayer Battletech is designed by Kelton Flinn as an attempt to appeal to exactly the opposite market as Air Warrior (e.g., a more community-oriented market).

  • Electric Communities is founded by Farmer, Morningstar, and Douglas Crockford. They handle the WorldsAway contract as well as begin design work on a secure distributed " cyberspace operating system."

  • At the suggestion of Walter Feurzig of BBN, MicroMush changes its name to MicroMuse . It develops into the first educational outreach MUD, focusing on grades K “12.

  • The Sierra Network (TSN) launches.

    "Sierra Network was first Beta- tested in a 16- color EGA version as Constant Companion in 1990 or 1991 (I think 1990). The idea was that senior citizens would love to use this to play board and card games with each other. Ken Williams sent Richard Garriott a Beta copy and said he'd like to get UO on there."

    Dr. Cat

    "TSN, often overlooked for its contribution to online gaming, started in 1991. Version 2.0 (v2) was released in October/November of 1992. Included in v2 was The Shadow of Yserbius, Red Baron , and Leisure Suit Larry Vegas (gambling, cyber-ing, etc.), along with the v1 games of bridge, chess, checkers, etc. I once played bridge with Bill Gates, as he is an avid bridge player and had an account on TSN ."

    Brian Thomson

  • Stormfront Studios' NWN launches on AOL. It was based on the Gold Box SSI AD&D games, and was programmed by Cathryn Mataga.

  • Discworld opens. It is an LPMud based on the Terry Pratchett novels .



Developing Online Games. An Insiders Guide
Developing Online Games: An Insiders Guide (Nrg-Programming)
ISBN: 1592730000
EAN: 2147483647
Year: 2003
Pages: 230

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