Summary

In this chapter we looked at nested classes and creating multiple classes in an application along with inheritance, polymorphism, interfaces, and a whole range of new keywords. In the next chapter you will learn about packages and the many useful supporting classes included in the Java SDK. You will also learn about error handling in Java, especially exceptions and assertions.



Java 1.4 Game Programming
Java 1.4 Game Programming (Wordware Game and Graphics Library)
ISBN: 1556229631
EAN: 2147483647
Year: 2003
Pages: 237

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