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Back Cover
With the release of Java 1.4, it is now possible to develop more advanced computer games using the Java language than ever before. Java 1.4 Game Programming focuses on the technical aspects of game programming using the latest release of Java, beginning with an introduction to the Java programming language and building upon that knowledge by exploring the key elements required to develop games, such as graphics, input, sound, and networking. Features new in Java 1.4, including full-screen exclusive mode, new graphics features, and NIO networking, are also covered.
About the Authors Andrew Mullholland and Glenn Murphy have each been programming games for more than six years and have several years of experience with Java. They are both in the final year of the Computer Games Technology program at the University of Abertay in Dundee, Scotland. Andrew is also a co-author of Developer’s Guide to Multiplayer Games from Wordware Publishing. |