Part II: Software Engineering and Computer Games Reference


Overview

This part of the book covers background topics that will be useful for working with the Pop Framework and for making your own projects. Look over the table of contents to get a general idea of what's in here, and then use the sections as you need them.



Software Engineering and Computer Games
Software Engineering and Computer Games
ISBN: B00406LVDU
EAN: N/A
Year: 2002
Pages: 272

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