Index_U


U

Ubisoft, 345, 346, 350
Ultima , 203, 501, 502, 504, 505
Ultima IV: Quest of the Avatar , 355
Ultima Online , 241, 242, 247
Ultima Underworld , 500, 501 , 501-513, 521, 524, 527
Ultima Underworld II , 502 , 503, 504 , 506-507, 514 , 526
unconventionality, 267-268
Understanding Comics , 221, 274, 427, 532
Understanding Interactivity/The Art of Interactive Design , 257
Understanding Media , 533
unique experience, 143-144
unique solutions, 116-118
unpredictability of artificial intelligence, 157-159
Unreal , 241, 453, 459
engine, 287
Unreal Tournament , 152
Unreal Tournament 2004 , 287, 455
unwinnable games , 59-60
urban dynamics, 411
user interface, see GUI and interface
U.S.S.R., 150



Game Design Theory and Practice
Game Design: Theory and Practice (2nd Edition) (Wordware Game Developers Library)
ISBN: 1556229127
EAN: 2147483647
Year: 2005
Pages: 189

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