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Quake
, 139, 241, 244, 304, 452, 461
engine, 44, 45
engine editing tool, 395
head interface in, 139
Quake II
,
44
, 304
Quake III Arena
engine,
469
quality games , 187
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Game Design: Theory and Practice (2nd Edition) (Wordware Game Developers Library)
ISBN: 1556229127
EAN: 2147483647
Year: 2005
Pages: 189
Authors:
Richard Rouse III
BUY ON AMAZON
Documenting Software Architectures: Views and Beyond
P.6. Seven Rules for Sound Documentation
Communicating-Processes Style
Discussion Questions
Siemens Four Views
RM-ODP
Java for RPG Programmers, 2nd Edition
String Manipulation
An Object Orientation
Exceptions
Threads
Appendix A Using Java on the AS/400
Cisco IOS Cookbook (Cookbooks (OReilly))
Locking Configuration Access
Unicast Updates for RIP
Using OSPF on Dial Interfaces
Manual RSVP Reservations
Setting the IP Source Address for SNMP Traps
Logistics and Retail Management: Emerging Issues and New Challenges in the Retail Supply Chain
Relationships in the Supply Chain
The Internationalization of the Retail Supply Chain
Fashion Logistics and Quick Response
Rethinking Efficient Replenishment in the Grocery Sector
Transforming Technologies: Retail Exchanges and RFID
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
The Functional Triad Computers in Persuasive Roles
Credibility and the World Wide Web
The Ethics of Persuasive Technology
Captology Looking Forward
Cultural Imperative: Global Trends in the 21st Century
From 2,000,000 B.C. to A.D.2000: The Roots and Routes of Culture
Culture and Climate
Cultural Black Holes
Cognitive Processes
Epilogue After September 11
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