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The best way to become familiar with the Output window is to use it. Let's write a simple program that sends a message to the window.
The movie takes a second to run. You end up with a blank window that represents your running movie. Because no graphics are in your movie, there is nothing to show. The Output window also appears with the words "Hello World," as you might expect. Figure 4.2 shows this simple window. Figure 4.2. The Output window contains the message that the trace command specified.
Like the Actions panel, the Output window has a small pop-up menu in the upper-right corner. You can use it to copy the text in the Output window or clear all the text. You can also search the text in the window, save it to a file, or print it. One last option in the pop-up menu lets you set the current debug level. You can choose only to have error messages displayed, have minor warnings displayed as well, or have no error messages displayed at all. We'll use the Output window throughout the rest of this hour and in many other times throughout the book. |
I l @ ve RuBoard |