Flylib.com
Adobe Premiere Pro 2.0 Studio Techniques
Adobe Premiere Pro 2.0 Studio Techniques
ISBN: 0321385470
EAN: 2147483647
Year: 2006
Pages: 200
Authors:
Jacob Rosenberg
BUY ON AMAZON
Adobe Premiere Pro 2.0 Studio Techniques
Table of Contents
Copyright
DVD Contents
About the Author
About the Technical Editor
Acknowledgments
Foreword
IIntroduction
Part I: Fundamentals of Premiere Pro
Chapter 1. The New Premiere Pro Workspace: How It Works and What s New
Panels Windows
The 2.0 Panels
Selecting, Resizing, and Rearranging
Things to Remember
Chapter 2. Capturing Video
Scratch Disks and Device Control
Exploring Capture
The Right Workflow
Manual Captures, No Device Control
Things to Remember
Chapter 3. Using the Project Panel
Importing Files
Project Views
Viewing and Adjusting
Creating New Elements
Organizational Tips
Things to Remember
Chapter 4. Playing Back and Viewing Your Media
The Source Monitor
The Program Monitor
Things to Remember
Chapter 5. The Timeline Panel
Sequences and Layout
Time Navigation Controls Area
Track Header Area
Track Content Area
Wing Menu
Playback Scrolling
Things to Remember
Chapter 6. The Editing Workflow
Editing Basics
Editing with the Source Monitor
Timeline Editing
Editing with the Program Monitor
Timeline Trimming
The Tools Panel
Things to Remember
Chapter 7. Transitions Basics
Single-Track Transition Basics
The Effects Panel
Dragging and Dropping Transitions
Effect Controls Panel
Timeline Adjustments
Things to Remember
Chapter 8. Effect Controls Basics
Standard Effects and Fixed Effects
The Effect Controls Panel
Working with Keyframes
Viewing Keyframes in the Timeline
Things to Remember
Chapter 9. Audio Basics
Importing and Conformed Audio Files
Media Cache Database
Understanding Volume Levels
Audio Tracks
Clip Versus Track Effects
Powerful New Features
Things to Remember
Chapter 10. Titler Basics
Title Panels Overview
Title Properties Panel
Creating an Object
Title Properties Panel
Creating Text
Moving and Arranging Text and Objects
Using Templates
Things to Remember
Chapter 11. DVD Basics
Auto-Play vs. Menu-Based Authoring
DVD Settings: One Export, Three Choices
Encoding
Things to Remember
Chapter 12. Adobe Bridge and Adobe Production Studio
Adobe Bridge
Production Studio Integration
Things to Remember
Part II: Advanced Graphics and Titling
Chapter 13. Working with Photoshop Files: Nesting and Animating
Progressive Projects for Photo Montages
Nesting Sequences
Adding Effects to Nested Sequences
Things to Remember
Chapter 14. Working with Stills: Motion and Advanced Keyframing
Importing, Image Size, and Auto-Scaling
Automate to Sequence
Image Panning and Creating Custom Effect Presets
Things to Remember
Chapter 15. Advanced Titling: Styles and Templates
Creating a Style from an Object
Creating a Custom Text Style and Saving a Custom Template
More Template Timesavers
Things to Remember
Chapter 16. Custom DVD Design
DVD Templates and Scene Marking
Customizing Your DVD Menus
Burning to Disc
Things to Remember
Part III: Advanced Audio Techniques
Chapter 17. Using Your Audio Hardware
Audio Interfaces
Adjusting Audio Settings
Premiere s Audio Hardware Preferences
Input: Picking a Microphone
Recording Live Audio
Output: Speakers and Headphones
Things to Remember
Chapter 18. Recording and Editing a Voiceover
Two Schools for Voiceover
Recording Preparations
Recording Your Voice
Cutting Your Voiceover
Speed Adjustments and Pitch Shifting
Breath Removal
Things to Remember
Chapter 19. Audio Clip and Track Effects
Applying Clip Effects
Exporting and Consolidating Your Voiceover Track
Applying Track-Based Effects
Things to Remember
Chapter 20. Mixing Your Audio
Creating Your Mix
Automation and Live Mixing
Things to Remember
Chapter 21. 5.1 Surround Sound Mixing
Converting a Stereo Mix to 5.1 Surround
Automation and Mixing in 5.1
Exporting and Playing 5.1 Audio
Things to Remember
Part IV: Advanced Effect Techniques
Chapter 22. New Color Correction Tools: Fast Color Corrector
Luminance and Chrominance
RGB Color Channels
Tonal Ranges
HSL: Hue, Saturation, and Lightness
Using The Fast Color Corrector
Things to Remember
Chapter 23. Advanced Color Correction: Three-Way Color Corrector
The Three-Way Color Corrector
White Balancing and Custom Looks
Secondary Color Correction
Things to Remember
Chapter 24. Track Mattes and PiPs
Creating a Static Track Matte
Luma Track Mattes with Color Correction
Creating a Good Picture-in-Picture
Things to Remember
Chapter 25. GreenBlue Screen Keying
Setting Up Your GreenBlue Screen Shoot
GreenBlue Screen Keying and Premiere Pro
Things to Remember
Part V: Advanced Editing
Chapter 26. Advanced Editing: Creating Your Cut
Assembling Your Edit
Trimming and Modifying Your Edit
Things to Remember
Chapter 27. Advanced Editing: The New Multi-Cam Workflow
Synchronization
Editing a Multi-Cam Shoot
Editing a Music Video
Things to Remember
Index
SYMBOL
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Adobe Premiere Pro 2.0 Studio Techniques
ISBN: 0321385470
EAN: 2147483647
Year: 2006
Pages: 200
Authors:
Jacob Rosenberg
BUY ON AMAZON
The .NET Developers Guide to Directory Services Programming
Definition of ADAM
Searching for Deleted Objects
Techniques for Extending the Schema
InvalidOperationException from DirectorySearcher
Summary
Network Security Architectures
FTP
Load Balancing
Applied Knowledge Questions
Password Policy
Java How to Program (6th Edition) (How to Program (Deitel))
Chained Exceptions
Example Using Recursion: Fibonacci Series
Sets
Case Study: DeitelMessenger Server and Client
Creating Database books in MySQL
Visual C# 2005 How to Program (2nd Edition)
Exercises
Introduction
Miscellaneous string Methods
Length and Capacity Properties, EnsureCapacity Method and Indexer of Class StringBuilder
B.5. Converting from Decimal to Binary, Octal or Hexadecimal
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Tools
Increasing Persuasion through Mobility and Connectivity
Captology Looking Forward
Ruby Cookbook (Cookbooks (OReilly))
Representing Numbers to Arbitrary Precision
Picking a Random Line from a File
Changing the Way an Object Iterates
Delegating Method Calls to Another Object
Writing an XML-RPC Client
flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net
Privacy policy
This website uses cookies. Click
here
to find out more.
Accept cookies