A Few Final Words


This book doesn't include everything there is to know about game design ”that would be a work of many volumes . Instead, we've tried to cover the key tasks in designing computer games , and to identify the recurring elements in the most common commercial game genres. We hope that our book has given you the foundations on which to build the design for the great game that you have in your head.

Computer games are the most important new entertainment medium since the invention of motion pictures. Uniquely among all forms of entertainment, they combine the interactivity of traditional gaming with the visual impact and narrative power of the movies. Put simply, computer games enable players to live out fantasies that they could never experience in real life, and this is the source of their enduring appeal . It is your task as a designer to turn those fantasies into immersive and rewarding games. Go to it, and good luck!



Andrew Rollings and Ernest Adams on Game Design
Andrew Rollings and Ernest Adams on Game Design
ISBN: 1592730019
EAN: 2147483647
Year: 2003
Pages: 148

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