Chapter 18. The Future of Gaming


For our last chapter, we're going to indulge in a little blue-sky speculation about what the future of gaming might hold. It's clear that the commercial game industry has only begun to scratch the surface of what interactive entertainment can do. We are still a long way from exploiting the full potential of this medium.



Andrew Rollings and Ernest Adams on Game Design
Andrew Rollings and Ernest Adams on Game Design
ISBN: 1592730019
EAN: 2147483647
Year: 2003
Pages: 148

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