T



Index


[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

Table Data Gateway (TDG) pattern
     example
     with Facade
     testing
Table lamp
     Abstract Server for
     abstraction in
     Adapter for
     in Dependency-Inversion Principle
Talfourd, Thomas Noon
Tasks
     in extreme programming
     planning
TDD (test-driven development) 2nd
Teams
     in extreme programming
     self-organizing
TearDown method
     Blah
     DbOrderGatewayTest
     DbProductGatewayTest
     DBTest
     PayrollWindowTest
     ProxyTest
     TestLog
Technical excellence, attention to
TEMPLATE METHOD pattern
     abuse of
     for adding employees
     for Application problem
     for bubble sort
     for changing employees 2nd 3rd 4th
     for modem problem
     in Open/Closed Principle
     for similar functions
     vs. STRATEGY
Temporal decoupling
Tennyson, Alfred
Test cases in extreme programming
Test-driven development (TDD) 2nd
Test-first design
Testability of models
Testable software
TestAddOneThrow method
TestAddSalariedEmployee method
TestCancelAlarm method
TestChangeHourlyTransaction method
TestChangeNameTransaction method
TestCoffeeMaker class
TestCoin method
TestCoinAndPass method
TestCreateCircle method
TestCreateSingleton method
TestEndOfArray method 2nd
TestExhaustive method 2nd
TestFourThrowsNoMark method 2nd 3rd 4th 5th
TestGame class
TestHeartBreak method 2nd
Testing
     acceptance tests 2nd
     fixtures
     GeneratePrimes program 2nd
     isolation in
     in Open/Closed Principle
     serendipitous architecture in
     serendipitous decoupling in
     test-driven development
     test-first design
TestingVisitor method
TestInit method
TestInstance method
TestInstancesBehaveAsOne method
TestLog class
TestMonostate method
testMove method
TestMultipleSinks method
     ClockDriverTest
     ObserverTest
TestNoPublicConstructors method
TestNull method
TestOneThrow method 2nd 3rd 4th
TestOrderPrice method
TestPass method
TestPayroll method
TestPaySingleHourlyEmployeeWithTime-CardsSpanningTwoPay-Periods method
TestPerfectGame method 2nd
TestPrimes method 2nd
TestSampleGame method 2nd
TestScoreNoThrows method
TestSimpleFrameAfterSpare method 2nd 3rd
TestSimpleSingleton class
TestSimpleSpare method 2nd 3rd
TestSimpleStrike method 2nd
TestSleep method
TestSleepCommand class
TestTenthFrameSpare method 2nd
TestTimeCardTransaction method
TestTimeChange method
     ClockDriverTest 2nd 3rd
     ObserverTest
TestTurnstile class
TestTwoCoins method
TestTwoOperations method
TestTwoThrowsNoMark method 2nd 3rd 4th 5th
Text in FSM diagrams
Text interfaces
TextFieldChanged method
TextParser class
TextParserTransactionSource class 2nd
     class allocation in 2nd
     in Common Closure Principle
     couplings with
     metrics for 2nd
Thankyou method
     Turnstile
     TurnstileFSM
Thermometer interface
Thermostat algorithm
Third-party APIs
Thomas, Dave
Thread class
Threads
     in object diagrams
     in sequence diagrams
ThreadStart method
Throw class
ThrowTest class
tic method
Time cards
     implementing 2nd
     posting
Time, digital clock project for
TimeCard class 2nd 3rd
     in Common Closure Principle
     couplings in
     implementing
     for postings
TimeCard table
TimeCardTransaction class 2nd
     couplings in
     structure of
TimedDoor class
TimeOut method
Timer class
TimerClient class
TimeSink interface 2nd 3rd
TimeSource interface 2nd 3rd 4th
TimeSourceImplementation class
Timing in sequence diagrams
Tools in agile development
Top-down design vs. bottom-up
Total property
     Order 2nd
     OrderImp
     OrderProxy
Tracking planning
Transaction class 2nd
     in ATM system
     in Common Closure Principle
     in Reuse/Release Equivalence Principle
Transaction interface 2nd
TransactionAdded method
TransactionApplication class
     class allocation in 2nd
     metrics for 2nd
     in Reuse/Release Equivalence Principle
TransactionContainer class
transactionContainer field
TransactionContainer property
     AddEmployeePresenter
     PayrollPresenter
TransactionContainerTest
TransactionFactory class
     class allocation in 2nd
     metrics for
TransactionImplementation class
     class allocation in 2nd
     for cohesion
     metrics for
     object factory
Transactions
     Command pattern for
     forms for
     for payroll database 2nd
Transactions class 2nd
Transactions method
TransactionSource class
     in Common Closure Principle
     in Reuse/Release Equivalence Principle
TransactionSource interface
TransactionsText method
TransactionsText property
     MockPayrollView
     PayrollWindow
TransferTransaction class 2nd
TransferUI interface 2nd
Transition class
Transition tables
Transitions in state diagrams [See also State diagrams.]
Transitive dependency
Transparency
     MONOSTATE
     SINGLETON
TreeMap class
     class diagram for
     collaboration diagram for
     object diagram for
     sequence diagram for 2nd
TreeMapNode class
Triangle class
TurnOff method 2nd
TurnOn method 2nd
Turnstile class 2nd 3rd 4th
TurnstileActions class
TurnstileController class
TurnstileController interface 2nd
TurnstileControllerSpoof class 2nd
TurnstileFSM class
TurnstileLockedState class
Turnstiles
     finite state machines for
     Monostate pattern for
     nested switch/case statements for
     state diagrams for 2nd
     State Machine Compiler for
     State pattern for
     transition tables for
TurnstileState interface
TurnstileTest class 2nd
TurnstileUnlockedState class
TwoBallsInFrame method 2nd 3rd
TwoConsecutiveMessages method
Typing, static vs. dynamic




Agile Principles, Patterns, and Practices in C#
Agile Principles, Patterns, and Practices in C#
ISBN: 0131857258
EAN: 2147483647
Year: 2006
Pages: 272

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