Summary


Up until this hour , you focused on individual aspects of game development ranging from drawing basic graphics to handling user input. This hour represents a first attempt at incorporating everything you've learned thus far into the development of a complete game that you can play and share with your friends . The Brainiac game is by most standards a simple game without too many frills, but it does demonstrate what it takes to put together a working game from start to finish. Perhaps more importantly, you got to experience first-hand what it's like to start with an idea, move forward with a design, and then realize that design in actual code. You'll be repeating this process several more times throughout the book as you construct more powerful and exciting games , so this experience will serve you well.

This hour wraps up this part of the book. The next part of the book tackles animation, which is a subject you've learned a little about, but you're still missing a formal introduction. The next part of the book is quite interesting because it presents you with the skills to start building action games complete with animated graphical objects.



Sams Teach Yourself Game Programming in 24 Hours
Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271

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