Up until this hour , you focused on individual aspects of game development ranging from drawing basic graphics to handling user input. This hour represents a first attempt at incorporating everything you've learned thus far into the development of a complete game that you can play and share with your friends . The Brainiac game is by most standards a simple game without too many frills, but it does demonstrate what it takes to put together a working game from start to finish. Perhaps more importantly, you got to experience first-hand what it's like to start with an idea, move forward with a design, and then realize that design in actual code. You'll be repeating this process several more times throughout the book as you construct more powerful and exciting games , so this experience will serve you well. This hour wraps up this part of the book. The next part of the book tackles animation, which is a subject you've learned a little about, but you're still missing a formal introduction. The next part of the book is quite interesting because it presents you with the skills to start building action games complete with animated graphical objects. |