About the Technical Editor


David Franson has been a professional in the field of networking, programming, and computer graphics since 1990. In 2000, he resigned his position as Information Systems director of one of the largest entertainment law firms in New York City to pursue a full-time career in game development. Currently, he is authoring 2D Artwork and 3D Modeling for Game Artists , to be published November 2002.



Sams Teach Yourself Game Programming in 24 Hours
Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271

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