Index W


[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] [Z]

wave sounds   2nd   3rd  
       Brianiac game   2nd  
               program code   2nd   3rd  
               resources   2nd   3rd   4th  
               testing  
       looping   2nd  
       playing from files   2nd  
       playing from resources   2nd  
       stopping   2nd  
waveforms
       defined  
Web
       sounds, locating  
Web sites
       Audio  
       C++Builder  
       Dev-C++  
       DJGPP  
       Michael Morrison  
       Microsoft Visual C++   2nd  
       Sound Forge  
       Syntrollium Software  
Win32 API  
       joysticks   2nd  
       MIDI  
window classes   2nd   3rd  
window procedures
        Windows   2nd  
windows
       client areas  
       creating (Windows)   2nd  
Windows
       graphics   2nd  
                color   2nd   3rd  
               pixels  
               RGB color values  
       MIDI  
       programming  
               coding conventions   2nd  
               creating windows   2nd  
               data types   2nd  
               device independence   2nd  
               event-driven  
               graphical   2nd  
               messages   2nd   3rd   4th  
               program code   2nd   3rd   4th   5th  
               resources   2nd   3rd   4th   5th  
               Skeleton program   2nd  
               Skeleton program resources   2nd  
               Skeleton program results  
               Win32 API  
               window classes   2nd   3rd  
               window procedures   2nd  
               WinMain() function  
Windows applications.   [See also Windows programs]
Windows games
       fps  
Windows Media Control Interface.   [See MCI]
Windows Media Player  
Windows program
       .BMP files  
Windows waves  
       .WAV file extension  
       Sound Recorder tool   2nd  
WinMain() function   2nd   3rd   4th   5th  
wizards
       Device Calibration  
WM PAINT message  
WndProc() function   2nd   3rd  
WORD data type  
wParam argument  
WriteFile() function  
WriteHiScores() function  
writing
       Battle Office 2 program code   2nd  
       Battle Office program code   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th  
       Brainiac game code   2nd   3rd   4th   5th   6th   7th  
       code
               Trippy program   2nd   3rd   4th   5th  
       Fore program code   2nd   3rd   4th   5th   6th  
       Henway 2 program code   2nd   3rd   4th   5th   6th   7th  
       Henway game code   2nd   3rd   4th   5th   6th   7th   8th   9th  
               header files   2nd  
       Meteor Defense program code   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th  
       Roids 2 program code   2nd   3rd   4th   5th  
       Roids program code   2nd   3rd   4th  
       Space 2 program code   2nd   3rd   4th   5th  
       Space Out 3 program code   2nd   3rd   4th   5th   6th   7th  
       Space Out 4 program code   2nd   3rd   4th   5th   6th   7th  
       Space Out program code   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th  
       tile game code   2nd   3rd   4th   5th   6th   7th  



Sams Teach Yourself Game Programming in 24 Hours
Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271

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