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Hour 8 , Example Game: Brainiac
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Hour 8, "Example Game: Brainiac"
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Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271
Authors:
Michael Morrison
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Welcome to DarkBASIC
Game Graphics Learning to Use Bitmaps
Programming the Keyboard, Mouse, and Joystick
Playing Some Tunes CD Audio, MIDI and MP3 Music
Appendix A Answers to the Chapter Quizzes
Documenting Software Architectures: Views and Beyond
Relation to Other Viewtypes
Discussion Questions
Summary Checklist
Stakeholders of Interface Documentation
Where Architecture Documentation Ends
C & Data Structures (Charles River Media Computer Engineering)
Storage of Variables
Structures
Linked Lists
Problems in Arrays, Searching, Sorting, Hashing
Problems in Trees
Practical Intrusion Analysis: Prevention and Detection for the Twenty-First Century: Prevention and Detection for the Twenty-First Century
Unauthorized Activity II
Cisco Secure IDS
NFR Security
Laws, Standards, and Organizations
The Future of Intrusion Detection and Prevention
What is Lean Six Sigma
Key #1: Delight Your Customers with Speed and Quality
Key #3: Work Together for Maximum Gain
Key #4: Base Decisions on Data and Facts
Beyond the Basics: The Five Laws of Lean Six Sigma
The Experience of Making Improvements: What Its Like to Work on Lean Six Sigma Projects
MPLS Configuration on Cisco IOS Software
PE-CE Routing Protocol-Static and RIP
RIPv2 PE-CE Routing Overview, Configuration, and Verification
EIGRP PE-CE Routing Protocol Overview, Configuration, and Verification
Deployment Scenarios with CSC Architecture
Command Reference
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