Hour 2. A Windows Game Programming Primer


Hour 2. A Windows Game Programming Primer

Believe it or not, there was a time not so long ago when the notion of a game other than Solitaire on Windows was considered a joke. I should know because during that same time period I was attempting to get a job as a game programmer who specialized in Windows games. I knew it was only a matter of time before DOS went away and games had to migrate to Windows, but back then no one wanted to think about it. So I found work elsewhere. Now only a few short years later, the concept of developing a computer game for any operating system other than Windows is considered a joke, barring a few Macintosh and Linux games. If you've never written a program specifically for Windows, you're in for somewhat of a surprise because Windows programs are unique in terms of how they are put together. This lesson shows you how to assemble a minimal Windows program, which will get you a step closer toward creating your first Windows game.

In this hour, you'll learn

  • How Windows programming differs from traditional programming

  • What makes a Windows program tick

  • How to develop a minimal Windows program



Sams Teach Yourself Game Programming in 24 Hours
Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271

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