Summary


This hour explored a facet of games that you might have overlooked, the high score list. Granted, high score lists aren't as popular these days because arcades aren't as important as they were in the early days of video games, but it doesn't necessarily mean that players don't like to know what their highest gaming achievements are. High score lists are a great way to remember the best games you've played , and also serve as a way for competitive gamers to share a high score with friends . Although a high score list isn't necessary in all games, you should consider adding it to games where it makes sense. The Space Out game is a good example of a game that benefits from keeping track of high scores.

This hour is the last hour in the book, and therefore serves as your send-off into the expansive world of game programming. Hopefully you've had fun learning the ins and outs of game construction, and are excited to embark on some game development projects of your own. Have fun!



Sams Teach Yourself Game Programming in 24 Hours
Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271

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