Summary


Just as sound effects add interest and excitement to specific events that take place in a game, music can be extremely effective in establishing a mood or simply making a game more fun. This hour explored MIDI music and how to work with it at the programming level. You learned about the Media Control Interface, or MCI, which is used to play MIDI songs without having to get into a bunch of messy low-level code. You then took your new MCI programming knowledge and used it to add MIDI music support to the game engine. Finally, you revisited the Henway game from Hour 12, and added both MIDI music and wave sound effects to it.

The next hour pulls together everything you've learned throughout the book thus far in the creation of another complete game. The game is called Battle Office, and I think you'll find it to be a pretty neat little game.



Sams Teach Yourself Game Programming in 24 Hours
Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271

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