Chapter 1. The Motivation for Object-Oriented Programming

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Section 1.1.   Revolutionists, Evolutionists, and the Object-Oriented Paradigm

Section 1.2.   Accidental Versus Essential Complexity   la Frederick Brooks

Section 1.3.   The Waterfall Model

Section 1.4.   The Iterative Model

Section 1.5.   Same- Versus Different-Language Prototyping

Section 1.6.   Software Reusability

Section 1.7.   Corporate Hierarchies of Good Designers

Glossary of Terms

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Object-Oriented Design Heuristics
Object-Oriented Design Heuristics (paperback)
ISBN: 0321774965
EAN: 2147483647
Year: 1996
Pages: 180

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