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Section 5.1. Introduction to the Inheritance Relationship Section 5.2. Overriding Base Class Methods in Derived Classes Section 5.3. The Use of the Protected Section of a Base Class Section 5.4. The Width and Depth of Inheritance Hierarchies Section 5.5. Private, Protected, and Public Inheritance la C+ + Section 5.6. A Real-World Example of Specialization Section 5.7. Heuristics That Trade Off Design Complexity and Flexibility Section 5.8. A Real-World Example of Generalization Section 5.9. The Mechanism of Polymorphism Section 5.10. A Problem with the Use of Inheritance as a Reusability Mechanism Section 5.11. An Inheritance Solution to an Interrupt-Driven Architecture Section 5.12. Inheritance Hierarchies Versus Attributes Section 5.13. The Confusion of the Need for Inheritance Versus an Object's Dynamic Semantics Section 5.14. Using Inheritance to Hide the Representation of a Class Section 5.15. Mistaking Objects for Derived Classes Section 5.16. Mistaking Object Generalization for the Need to Build Classes at Runtime Section 5.17. The Attempt to NOP a Base Class Method in Its Derived Class(es) Section 5.18. The Implementation of Optional Parts of Objects Section 5.19. A Problem with No Optimal Solution Section 5.20. Reusing Components Versus Reusing Frameworks Glossary Summary of Heuristics |
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