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Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] Paint Attributes tool 2nd 3rd Paint Effects brushes Paint Jiggle Weights tool Paint Operations settings Paint tool panels 2nd panes accessing bookmarked bookmarking changing how objects are viewed in changing layout of changing to nonview panels defined enlarging to full screen vs. panels Parameter Points mask parent constraint parenting joints order of objects in purpose of selecting objects for surfaces 2nd to skeletons 2nd undoing vs. binding vs. grouping 2nd Parm Points mode Partial Crease Edge/Vertex tool particle collisions particle dynamics particle effects Particle tool particles and soft-body dynamics changing appearance of 2nd changing render type for connecting fields to creating defined deforming emitters for producing hardware render types for premade effects for simulating movement of software render types for using fields with Paste command Paste Keys option Paste Keys Options dialog box patch centers Patches U/V attributes path animation 2nd Pencil Curve tool Penumbra Angle attribute Perl Personal Learning Edition, Maya Perspective view and Maya interface and object alignment and rendering 2nd 3rd and tumbling 2nd changing pane into vs. other views 2nd Phong material 2nd photon maps 2nd photorealistic rendering, interactive 2nd 3rd Photoshop Document files Pick mask and templated objects modes purpose of 2nd 3rd selecting CVs with selecting surfaces with shortcuts pivot points and duplicate objects and Group node centering 2nd changing moving 2nd 3rd overview rotating objects around 2nd snapping to Pivots mask place2DTexture node place3DTexture utility Planar command planar projections planes Play button Playback buttons Playback End Time field 2nd Playback Start Time field Playblast Options window PLE, Maya point constraint 2nd Point Constraint Options dialog box point lights 2nd 3rd point of view Point-to-Point Snap Align tool Points mask Points option Points render Points Submask icon points. [See also edit points; pivot points] editing membership of locating specific snapping to 2nd 3rd 4th Poke Faces tool Pole Vector attributes pole vector constraint poly count poly primitives. [See polygon primitives] poly-based text Polygon Cut Face Tool Options dialog box Polygon Cylindrical Projection Options dialog box polygon meshes 2nd 3rd 4th Polygon Mirror Options dialog box polygon mode, subdiv modeling in 2nd Polygon Planar Mapping Options dialog box polygon primitives [See also polygons] changing attributes of creating illustrated 2nd purpose of shortcut icons for ways of using Polygon Set Vertex Normals Options dialog box Polygon Smooth Options dialog box 2nd Polygon Soften/Harden Edge Options dialog box Polygon Wedge Face Options dialog box polygons [See also polygon primitives] and games 2nd 3rd and organic surfaces and subdivs 2nd beveling edges of chamfering corners of collapsing faces of components of 2nd converting subdiv surfaces to creating 2nd cutting holes in extruding edges/faces of merging edges of merging vertices for overview planar vs. non-planar reducing number of faces in sculpting selecting components of 2nd smoothing splitting faces of subdividing 2nd 3rd texturing vs. NURBS 2nd 3rd wedging faces of working with normals for Polygons to Subdiv command polys [See also polygons] Pond effect preferences animation color scheme folder for manipulator size number of undos restoring default using on multiple computers Preferences dialog box primitives [See also specific types] procedural textures 2nd processor requirements profile curves 2nd Project Curve on Surface command projection maps 2nd 3rd projects creating managing large workflow for PSD File nodes PSD files |
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