C


Index


[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

Camera and Aim command 2nd
camera cuts
cameras
     adjusting focal length of
     aiming
     and point of view
     animating 2nd
     assigning image planes to
     attributes for 2nd
     creating
     following objects with
     moving around scenes
     rotating around objects
     scaling
     selecting
     viewing list of available
     zooming in/out with
Caps Lock key
caps, cone
cartoon effect
Casts Shadows option
caustics 2nd
Center Marking menu
Center Pivot command
centering objects 2nd 3rd
CGtalk
Chamfer Vertex tool
Channel Box
     adding preset attributes to
     default attributes in
     hiding/showing
     Inputs section
     location of
     purpose of 2nd
     rotating objects with
     scaling objects with
     setting material attributes with
     translating objects with
Channel Control window
channels, muting
character sets 2nd
characters, modeling [See also skeletons]
chiaroscuro
child-parent relationship 2nd [See also parenting]
circles 2nd
circular 2D fillets
clamped tangents
Clear Graph button
clips
     adjusting attributes for
     creating
     editing
     manipulating
closed curves
cloud particles
Clouds render
Cluster Options dialog box
clusters
     and binding
     creating 2nd
     defined
     weighting points of 2nd 3rd
Coarser function 2nd
Collapse Hierarchy command
Collapse tool
collisions 2nd 3rd 4th
Color attribute
Color Chooser 2nd 3rd
Color Method grid
Colors dialog box
Colors preferences
Combustion, Discreet
command line, rendering from
commands
     creating hotkeys for
     MEL
     organizing frequently used
comments, script
Complete, Maya
Component Editor
Component mode 2nd
Component: Parm Points mode
components. [See also objects]
     defined
     manipulating
     rotating
     scaling 2nd
     selecting 2nd 3rd
Composite option
compositing 2nd
Cone Angle attribute
cones 2nd 3rd
constraints
construction history
     and Duplicate tool 2nd
     and NURBS primitives
     and Show Manipulator tool
     and Soft Modification tool
     deleting
     purpose of
     turning on/off
     ways of using
containers 2nd
Contents and Search function
control vertices. [See CVs]
Convert menu
Convert Selection to Faces command
Convert to File Texture command
Convert to Layered Texture command
coordinate system
Copy command 2nd
CPU requirements
Crease tools
Create bar, Hypershade 2nd 3rd
Create Clip Options dialog box
Create Empty Bin icon
Create Face tool 2nd
Create Lattice command
Create Layer command
Create Layer icon
Create menu
Create New Tab command
Create Ocean command
Create Polygon tool
Create Pond command
Create PSD Texture Options dialog box
Create Reference command
Create Wake command
cubes
     beveling edges of
     chamfering corners of
     collapsing faces of
     cutting holes in
     extruding edges/faces of
     script for creating
     splitting faces of
     subdividing faces in
     twisting
     wedging faces of
Cubic Decay setting
Cubic setting
Curl Curves Options dialog box
Current Character Set menu
Current Time field 2nd
Current Time indicator
Curvature option
curve degree
curve direction 2nd 3rd
Curve Fillet command
Curve Flow effect
curve point
Curve Point command
Curve tools
curve-based text
curves [See also NURBS curves]
     aligning
     anatomy of
     and Keep Originals option
     bending
     Bézier vs. NURBS
     changing shapes of
     creating 2nd 3rd
     creating surfaces from
     curling
     detaching
     direction of 2nd
     extruding
     extruding edges/faces along
     filleting
     locking length of
     lofting across multiple
     opening/closing
     projecting onto surface
     reversing direction of
     revolving, to make vase
     selectable components of
     smoothing
     snapping objects to 2nd
     straightening
     ways of using
Curves mask
Custom Polygon Display Options dialog box 2nd
Cut command
Cut Face tool
CV Curve tool 2nd 3rd 4th
CVs. [See also vertices]
     and curve direction
     and NURBS objects
     creating clusters for 2nd
     defined
     displaying
     editing 2nd
     illustrated 2nd
     meaning of acronym
     moving
     selecting 2nd
     snapping to
cycled animation
Cycling Index
cylinders 2nd 3rd
Cylindrical Mapping option
cylindrical projections
cylindrical UV maps



Maya for Windows and Macintosh
MAYA for Windows and MacIntosh
ISBN: B002W9GND0
EAN: N/A
Year: 2004
Pages: 147
Authors: Danny Riddell

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