Summary


  • After you've mastered the basic drawing tools in Flash, there are innumerable methods for modifying artwork to create custom effects.

  • You can use the Eyedropper, Ink Bottle, and Paint Bucket tools together to select and apply fill and stroke styles to multiple items or to swap styles between items.

  • You can use the Gradient Transform tool to modify gradient fills and bitmap fills for precise alignment and appearance inside individual shapes.

  • Flash 8 introduces a new graphic type called a Drawing Object. Drawing Objects share some characteristics with raw shapes, groups, and symbols, but they have a unique role in Flash authoring.

  • Drawing Objects, like groups or symbols, do not interact when they overlap on the same layer. If you wish to merge or crop Drawing Objects, the new Combine Objects commands provide some options that will be familiar to people who have used pathfinder options in other vector drawing programs.

  • The Free Transform tool has two powerful options that you can apply to shapes or Drawing Objects only, as well as two options that restrict the Free Transform behavior to make it easier to achieve specific tasks.

  • Flash organizes artwork with specific parameters, and you can use the Modify ð Arrange commands to help define the stacking order when you're working with similar items on the same layer.

  • You can use the Break apart command to convert bitmaps and text so you can edit them like shapes to create special effects.

  • You use the Trace bitmap command to convert imported bitmaps into vector graphics with varying degrees of detail.




Macromedia Flash 8 Bible
Macromedia Flash8 Bible
ISBN: 0471746762
EAN: 2147483647
Year: 2006
Pages: 395

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