In This Chapter
Understanding the MovieClip object
Working with properties of the MovieClip object
Creating Mouse Drag behaviors
Event models explained
Making sliders that dynamically change properties
In Chapter 19, "Building Timelines and Interactions," we established the key role that Movie Clips have within the Flash movie structure. By having a timeline that plays separately from other timelines, Movie Clips enable multiple events to occur — independently or as part of an interaction with other Movie Clips. In this chapter, we explore how to manipulate Movie Clips beyond navigation actions such as gotoAndPlay() or stop().