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Apple Pro Training Series: Getting Started With Motion
Apple Pro Training Series: Getting Started With Motion
ISBN: 0321305337
EAN: 2147483647
Year: 2005
Pages: 283
Authors:
Mary Plummer
BUY ON AMAZON
Apple Pro Training Series Getting Started with Motion
Table of Contents
Copyright
Acknowledgments
Introduction: Getting Started
The Methodology
System Requirements
Using the Motion Trial Software
Copying the Lesson Files
About the Apple Pro Training Series
Apple Pro Certification Program
Resources
Lesson1.Working with the Basic Interface
Getting Started
Launching Motion
Closing and Opening a Project
Exploring the Utility Window
Working in the File Browser
Exploring the Canvas Window
Adding Files to the Canvas
Working with Dynamic Guides
Saving a Motion Project
Creating a Shape from the Toolbar
Using Undo and Redo
Constraining Proportions
Transforming Objects
Using the Dashboard
Selecting and Deselecting Objects
Creating Text in the Canvas
What You ve Learned
Lesson2.Creating Motion Graphics
Opening a Project from the File Browser
Adding a Motion Background from the Library
Playing a Project in the Canvas
Working with the Transport Controls
Adding and Modifying Objects During Playback
Animating an Object with Behaviors
Working with Particles
Trimming in the Mini-Timeline
Importing Motion Projects into the Canvas
Animating Text in the Canvas
Resetting the Play Range
Adding Audio to a Project
Viewing the Project and Timing Panes
Saving and Closing Your Project
What You ve Learned
Lesson3.Working with Layers in the Project Pane
Previewing the Finished Movie
Creating a New Project
Exploring Import File Types
Shortcuts from the File Browser to the Project Pane
Creating a Background Layer
Comparing Objects and Layers on the Layers Tab
Exploring the Media Tab in the Project Pane
Modifying Object Parameters in the Inspector
Looping a Media File in the Inspector
Changing Object Order on the Layers Tab
Renaming and Hiding a Layer
Creating a New Layer
Planning Your Workflow
Importing a File to the Layers Tab
Duplicating Objects in the Canvas
Aligning Multiple Objects in the Canvas
Grouping Objects into Sublayers
Working with Safe Zones
Replacing Media on the Layers Tab
Cropping Objects in the Inspector
Adding Behaviors to Layers
Viewing the Sublayers with the Background
Working with Opacity and Blend Modes
Finishing the Project
What You ve Learned
Master Project Tasks
Lesson4.Working with Behaviors
Previewing the Finished Movie
Positioning an Object in the Canvas
Cropping an Object in the Canvas
Locking an Object on the Layers Tab
Adding a Second Object
Working with Basic Behaviors
Trimming an Object and Behaviors
Adding Spin and Fade Behaviors
Copying an Object and Its Behaviors
Moving an Object in the Mini-Timeline
Adjusting Behaviors in the Dashboard
Moving an Object and Behaviors in the Canvas
Adding Text Behaviors
Preparing for the Next Project
Working with Simulations Behaviors
Working with the Repel From Behavior
What You ve Learned
Master Project Tasks
Lesson5.Working with Filters and Masks
Previewing the Finished Oakley Movie
Opening the Oakley Project
Previewing Filters in the Library
Applying a Filter to an Object
Working with the Colorize Filter
Copying and Pasting Filters
Evaluating the Colorized Objects
Choosing Complementary Colors
Saving a Color Swatch in the Colors Window
Viewing a Project in Full Screen Mode
Working with Keying Filters
Adding a Background to the Image
Creating a Mask Shape in the Canvas
Viewing the Project Elements on the Layers Tab
Enabling and Disabling Filters and Behaviors
Creating a Circle Mask
Creating an Image Mask
Analyzing the Mask
Creating a News Bumper with Filters
Applying a Simple Border Filter
Applying an Image Mask to the Project
Colorizing the Background
What You ve Learned
Master Project Tasks
Lesson6.Working with Particles
Opening the Oakley Project
Previewing Particles in the Library
Dragging a Particle Emitter to the Canvas
Analyzing a Particle Emitter on the Layers Tab
Using Particles for Visual Effects
Creating an Object at the Playhead Position
Applying Drop Impact Particles
Resizing a Particle Emitter in the Canvas
Creating a Particle System
Modifying the Particle Emitter in the Dashboard
Viewing the Emitter and Particle Cell Tabs in the Inspector
Modifying Particle System Parameters in the Inspector
Moving a Particle Emitter in the Canvas
Changing the Life Parameter in the Inspector
Working with Particle Color Modes
Applying Behaviors to Particles
Limiting the Number of Particles in a System
Controlling the Particle Movement
Changing the Emitter Shape
Attracting the Particles to Another Object
Replacing a Particle Object
Changing Behaviors over the Life of the Particles
Creating a Complex Particle System
Finishing the Project
Saving Particle Systems in the Library
What You ve Learned
Master Project Tasks
Lesson7.Working with Shapes, Text, and Generators
Creating Free-form Shapes
Previewing the Finished Project
Opening and Saving the Project
Working with the Bezier Tool
Working with the BSpline Tool
Transforming a Free-form Shape
Opening the Frances Project
Previewing Generators in the Library
Applying a Solid Color to the Project
Modifying a Generator in the Inspector
Exploring the Text Tab in the Inspector
Opening the Animated Text Project
Working with Gradient Presets
Adding a Drop Shadow to Text
Adding a Filter to Text
Exploring Fonts, LiveFonts, and Text Styles in the Library
Working with LiveFonts
Creating Text Particles
Applying Text Styles
What You ve Learned
Master Project Tasks
Lesson8.Working in the Timeline
Opening the Timeline Project
Comparing the Timeline and Layers Tabs
Overlapping Video Clips in the Timeline
Applying Behaviors in the Timeline
Opening the Oakley Project
Analyzing the Project in the Timeline
Working with the Timeline Tab Buttons
Creating and Organizing Layers
Working with Markers in the Timeline
Navigating to Markers
Dragging Media into the Timeline
Modifying Filters in the Timeline
Duplicating and Moving Objects in the Timeline
Exchanging Media in the Timeline
Working with Motion Templates
What You ve Learned
Master Project Tasks
Lesson9.Working with Audio and Keyframe Basics
Opening the Frances Project
Importing Audio into a Project
Scrubbing in the Audio Editor
Working with Audio Curves
Keyframing in the Audio Editor
Trimming Audio in the Audio Editor
Creating Keyframed Animation in the Canvas
Resizing Clips in the Timeline
Applying a Fade to the Upper Object
Working with Particles in the Timeline
Adding Keyframes to the Transform Parameters
Recording Keyframes in the Canvas
Adding Music to the Project
What You ve Learned
Master Project Tasks
Lesson10.Managing Media
Reconnecting Media to a Project
Creating a RAM Preview
Working with Preferences
What You ve Learned
Bonus10.Working with Preferences
Exploring the Preferences Window
Exploring the Canvas Preferences
What You ve Learned
Lesson11.Exporting and Sharing Motion Projects
Opening the Project
Exploring Motion s Export Options
Exporting a QuickTime Movie
Exporting a Still Image
Exploring Motion s Export Presets
Sharing Projects with Final Cut Pro
Continuing On with Motion
What You ve Learned
Master Project Tasks
Bonus11.Importing and Exporting Other Formats
Exporting an Image Sequence
Working with an Image Sequence
Importing a Layered Photoshop File
Animating Photoshop Layers
Saving a Project as a Template
Exporting with Compressor
What You ve Learned
Glossary
Numeric
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Index
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Apple Pro Training Series: Getting Started With Motion
ISBN: 0321305337
EAN: 2147483647
Year: 2005
Pages: 283
Authors:
Mary Plummer
BUY ON AMAZON
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Hack 80. Automatically Geocode U.S. Addresses
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