Summary

This chapter covered interaction between particles at a distance, and how you can use gravity and springing for interesting effects. As a result, you have two new ways to make some very dynamic motion graphics involving many objects.

In the next couple of chapters, Im going to talk about some very new subjects: forward kinematics and inverse kinematics . These techniques allow you to make cool things like robot arms and walking figures.



Foundation ActionScript. Animation. Making Things Move
Foundation Actionscript 3.0 Animation: Making Things Move!
ISBN: 1590597915
EAN: 2147483647
Year: 2005
Pages: 137
Authors: Keith Peters

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