Chapter 4: Game Concepts

Games Are NOT Linear

Books and movies are linear forms of storytelling. They have a straight path from the beginning to the end.

There have been numerous attempts in both mediums to allow the reader or viewer to select the next path leading to one of several endings, but I would say these attempts are trying to be more “gamelike” (nonlinear).



Game Design Foundations
Game Design Foundations (Wordware Game and Graphics Library)
ISBN: 1556229739
EAN: 2147483647
Year: 2003
Pages: 179

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net