Chapter 3: Introduction to GEF

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Overview

In this chapter, we provide an introduction to GEF and Draw2D. You can read about the basics of the frameworks and get some first tips about using them.

After the introduction, we show you how to build a graphical editor skeleton using our step-by-step instructions, and then explain how to map your model into GEF edit parts.

Note 

The sample code we describe in this chapter is available as part of the redbook additional material. See Appendix A, "Additional material" on page 225 for details on how to obtain and work with the additional material. The sample code for this chapter is provided as Eclipse projects that can be imported into your Eclipse workbench. Each major section of this chapter has a matching Eclipse project in the additional material.



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Eclipse Development using the Graphical Editing Framework and the Eclipse Modeling Framework
Eclipse Development Using the Graphical Editing Framework And the Eclipse Modeling Framework
ISBN: 0738453161
EAN: 2147483647
Year: 2004
Pages: 70
Authors: IBM Redbooks

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