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2.4 On with the Show!In this chapter, we summarized the core concepts of OOP in Flash. We're now ready to move on with the rest of Part I, where we'll study all of those concepts again in detail, applying them to practical situations along the way. If you're already quite comfortable with OOP and want to dive into some examples, see Chapter 5, Chapter 7, Chapter 11, and Chapter 12, and all of Part III, which contain in-depth studies of real-world object-oriented code. Let's get started! |
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