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packages   2nd  
       accessing, classpath and  
               adding directory to classpath  
       class libraries vs.  
        components , importing for currency converter  
       defining  
       differences between ECMAScript 4 and ActionScript 2.0  
       simulating in ActionScript 1.0  
       syntax  
               import statement  
               importing entire package  
               naming   2nd  
               nesting packages  
parameters
       accessibility to functions nested in methods  
       casting, problems with  
       constructor functions, passing to  
       declaring datatype of  
       function, stored in registers  
       interface methods  
       managing name conflicts  
       method, defining  
       static typing  
       undefined type  
parent classes   2nd   [See also inheritance]
parent function  
paths
       package access and the classpath  
       relative  
performance
       cleaning up class resources  
       exception handling  
       improvements in ActionScript runtime performance  
       improving with use of local variables  
persistent client/server TCP/IP connections  
playhead of movie clip, positioning  
policy files, cross-domain  
polymorphism  
       abstract classes and  
       containment of code changes  
post- colon syntax, datatype declarations   2nd  
PowerPoint-style slide presentations  
preloading classes  
       MovieClipLoader class  
PrintJob class   2nd  
private and public keywords   2nd  
private attribute
       class methods used to access private properties  
       constructor functions   2nd  
       methods  
               getter and setter  
       methods and properties  
       properties  
               access to private properties  
               accessor methods for  
               read-only pseudo-properties vs.  
problem domain  
procedural programming  
       appropriate situations for using  
       combining with OOP in Flash movie  
       timeline-based development  
procedures  
programming in ActionScript 2.0 vs. 1.0  
projects, Flash MX Professional 2004  
properties   2nd   3rd  
       access to, ActionScript 1.0 and 2.0  
       ActionScript 2.0 instance property definition  
       added to classes  
       adding to built-in class at runtime  
       adding to class instances  
       attributes of  
               global variables vs. class properties  
               private and public  
               static  
               subclasses and class properties  
       class
               accessing  
               inheritance of  
               setting application state with  
       class and instance  
               declared outside of methods  
               identifiers for  
               ImageViewer  
       compile-time constant expressions  
       CurrencyConverter class (example)  
       datatypes of  
       declaring datatypes   2nd  
       default values, constructors vs.  
       defining
               not allowed in interfaces  
       defining instance property  
       dynamic  
       enumerating with for-in loops  
       enumeration of, ActionScript 2.0 vs. ECMAScript 4  
       fixed  
       formal definition syntax, ActionScript 2.0  
       function of  
       global  
       inheritance of   [See inheritance]
       instance vs. dynamic  
       listed with code hints  
       local variables with same name  
       method
               direct reference to  
               managing name conflicts  
       nested movie clip assets, initially undefined  
       nested movie clip symbol assets, issues with  
       overriding  
               best practices  
               class property  
               code clarity and  
               overridden instance property  
               super keyword and overridden property access  
       private, accessor methods for  
       pseudo-properties backed by getter/setter methods  
       static   [See also static attribute]
               Singleton pattern vs.  
               synonym for class properties  
       static typing  
       symbol Linkage properties  
       undefined type  
protected access control modifier  
prototype property  
       defining methods in ActionScript 1.0  
prototype-based programming, ActionScript 1.0  
public attribute
       constructor functions  
       methods  
               interface  
       objects and methods  
       properties  
               defining property as public  
               read-only pseudo-properties vs.  
public interface   [See API]
publishing HTML page that includes movie  
push and pull models, Observer pattern   2nd  

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Essential ActionScript 2.0
Essential ActionScript 2.0
ISBN: 0596006527
EAN: 2147483647
Year: 2004
Pages: 177
Authors: Colin Moock

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